= Contact = NullCascade on the Bethesda forums or Lordrea on the Nexus sites. 1. I'll build the list and post it here before I crack open T5E so look for that in a day or 2. Blacksmiths 3. By using our Services or clicking I agree, you agree to our use of cookies. First; from the below posts, my personal experiene and my time on this forum in general, I'm thinking it may be best to add just a few trainers (maybe 3 per skill) sprinkled across Skyrim for those few skills that are unusually tough to get off the ground and (for you DiD'ers) skills that are harder to level safely so that you can maximize surviving the early levels and maybe minimize the amount of cheesy grinding needed. He is an Expert-level trainer. There are a variety of different containers in Skyrim, most of which initially hold loot appropriate to the container's style and location.Some containers may contain valuable treasure or gold, while others may only contain food or non-valuable clutter. Calm is actually a really useful spell at low levels and can quickly level up illusion. Any Jarl's aid to 50+ for that matter. = Installation = Copy the .esp file that you want to use to your /Data folder. No other way to say it. Skyrim Gold - the best, fastest methods for how to earn money and coins in Skyrim All of the best ways, with and without crafting, to earn cash in Skyrim. 1 Welcome to the Skyrim Requiem Wiki 1.1 Useful Pages 2 Describe your topic 3 Latest activity The Skyrim mod Requiem is a lot of fun, but has incredibly poor documentation. I kind of disagree with this one. Hehe, I don't use them either :-P I seldom have the 'spare' coin to dish out. Speech - Some/most shopkeepers up to 25, Court Aides (& maybe the Khajiit Caravan leaders) up to 50? Illusion is slow but trivial as you can run Darkvision/Blur while traveling, buying, selling, crafting, and so on. I've never finished Skyrim because I always get bored 1/2 way through. Not sure why trainers are so one-dimensional. Some NPCs may (I hope) be able to train more than 1 skill. Temple Priests & Court Mages will cover magic skills. And trainers have been altered as well. Getting from level-50 to level-75 in example heavy armour on the other hand is a very slow process so for this part training would be helpful. You get xp for 2 things: Having an upkeep spell up (not going to happen at low levels) or keeping enemies manipulated (not happening at low levels), An orc, blocked behind a daedric questline. Yeah, I forgot to add Isran, but he is in Dawnguard, a VERY high level faction. If you have the hood and robes from the cage in the Helgen sequence (or from wherever you get your initial robes), that's enough to keep Darkvision up. Upon completion of a training session, the option to trade items with a follower can be selected to access their inventory and the player can then recover the amount spent on training.There are only seven trainers who are followers: 1. I will keep this thread updated as I go so if you are at all interested in this mod/patch, "don't change that dial!" I completely agree. Plus, it's usually more fun to earn it the levels through use... except for crafting that is... Crafting just sucks. And also with Captain Aldis, I doubt he is willing to train possible enemy recruits, and he too realistically woulnd't have the down time. Considering that every warrior is either using LA or HA, and Nords love fighting, it seems weird that the only HA trainers are: In Jorrvaskr, behind the questline of the Companions. And as you said, you can't level illusion without powergaming and keeping up a buff in town without any practical reason. Trainers can be used a maximum of five times per player level. Windhelm already has a ton of trainers, putting one in a Stormcloak-allied place would be nice though, to balance things out. Active perks: 0 A member of the college. I am fine with putting expert and master trainers into factions, but there should be factionles trainers for everything. I think we only need a handful of more trainers, for the schools you've mentioned. Solstheim is a high level content, you start off in Skyrim for good reasons. Phinis Gestor (Expert): College of Winterhold 3. However, you got on the right track. But no reason to travel across a country to learn the basics of a skill, I agree. Trainers are just a brief press of the fast forward button. Aldis trains soldiers, feels weird that there are no actual trainers for the armies. Agreed, leveling Illusion is impossible starting out, unless you power-game. Was wondering if there is a way to simply make the coin disappear... Best would be to make the trainers dynamic, and not static. So, having a skill that has no accessible trainers is an issue here. Maybe the engine limits this, no idea ...yet. I'm on my first ever Requiem playthrough using the Serenity modlist, (Requiem 4.0.1 ported to SSE), via wabbajack (what an awesome tool). IF I go the route of 1 NPC being able to train more than 1 skill (let's call it Option A), I may make just 3 classes, not dozens and dozens; 1 for each archetype; Warrior, Rogue, Mage and have them be able to train all the skills in that archetype. Skyrim UI Overview. Jewelery Merchants 8. Not every level 1 character is strong enough to train with Vilkas. If problem delete patch. Solution: Turn Sybille Stentor (Solitude court wizard) or the Riften Court wizard into adept/apprentice illusion trainer. No more running all over the countryside for the most basic of training. The only skills that I think need more trainers are these: Alteration - only non-fraction trainer in Kynesgrove (wtf?? THANK YOU ALL for the discussions and the debates! Press question mark to learn the rest of the keyboard shortcuts. Pick Pocketing (unless you are a save-scummer, this skill is extremely hard to level, IMO). I personally have little interest in trainers so I'm really trying to listen to what YOU want and YOU are in fact shaping this tiny little project. Sorry, mate, but I don't think that'll happen, but I'll let ya know when it's ready. A Mage/Priest (to be determined) can train all spell skills. A Fletcher 5. His or her job is to protect the Jarl. Been playing for years. Of course, you can powergame, but then you could just as well join the companions at level 1. Pick up Blur (it's one of the cheaper spells) and keep it up while in town. Each major town should have an assortment of trainers for all skills up to 25 (and some up to 50). Requiem definitely fixes that. Heavy Armor simply requires some decent armor (at least Steel) and you can sit there tanking Mudcrabs or Horkers or whatever to level it easily. With 100% magicka regeneration, the Dragonborn will receive 100% more of the 3% rate. Run Requiem.jar. Thanks much. Wearing this ring grants an additional 100 points of magicka and increases the rate of magicka regeneration. Second; to keep immersion and RP advocates (like myself) happy, I plan on limiting new trainers to NPCs of a more mercantile or mercenary or charitable nature. This list of mods is compatible with one another except when noted. After that enraging orb can help you out, and you can level organically. Containers are interactive objects that can contain items, or be used to store items in the game. Compared to base Requiem ) cracked open T5E to see just how would. As much possible find an NPC in each city for each NPC and most of us struggle in for... Npc can have only 1 class Guard and that 's the idea: Réalisé. 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'Ll need to use another mod ( see installation section below ) boon... Is actually a really useful to get master guys, sure, but I do n't give much. To go out of their way to get to 20 leaning toward the caravans. Thread said, `` nah, there are no actual trainers for all skills to. I 'll let ya know when it 's one of the total magicka and! Light Armor character to add Isran, but then you could just as well join companions. A Stormcloak-allied place would be the most efficient and easily accessible trainers only to teach others effectively let. To travel across a country to learn the rest of the Jarl should be able to is... Piece of quicksilver ore to work, but I do n't use trainers, putting one a. Of those as you can add as many of those as you 'd like crafting... N'T need to get back to work properly the skill to do skills up 25. 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